Stronghold Builder's Guidebook | |
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The cover to the Stronghold Builder's Guidebook |
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Genre(s) | Role-playing game |
Publisher | Wizards of the Coast |
Publication date | 2002 |
Media type | Book |
Stronghold Builder's Guidebook is a sourcebook for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
Contents |
This 128-page book begins with a table of contents with a list of tables found in the book, followed by a brief introduction on page 4. Chapter 1: Building a Stronghold (pages 4-14) details a step-by-step process by with DMs and players can design a stronghold. Notes provided include how to stock the structure with gear and fill it with people, and figuring how much it costs. Chapter 2: Stronghold Components (pages 14-86) describes where and how to place items such as walls and doors, and various locations that can be placed within a stronghold. Also described are suggestions on how to place magic items, spells, traps, and siege weapons in a stronghold. Chapter 3: Strongholds in Your Campaign (pages 87-104) includes tips for building a campaign with a stronghold as the setting, as well as how to use the book in adventures that have already been established. This chapter also details how a stronghold can be attacked or defended during combat. Chapter 4: Example Strongholds (pages 104-128) provides room-by-room descriptions and maps for five detailed structures that can be used in a campaign. These include a simple keep, an undersea castle made of coral, a dwarven redoubt, a floating tower, and a citadel of the planes.
The book was published in 2002, and was written by Matt Forbeck and David Noonan, with cover art by Brom and interior art by David Day.